Railroad Tycoon 3 The game interface is in full 3D, with free camera movement. The square grid is no longer rigid, as it was in Railroad Tycoon and Railroad Tycoon 2 - rail and structures can now be rotated 360 degrees.The track building function is not very realistic, as tracks are sometimes built at angles almost at 90 degrees to each other.
The economic model has been reworked. In previous games, goods could only be picked up at a station, and revenue depended on the distance between stations. Carloads in RT3 slowly move across the map (representing road and water transport) along the gradient of a scalar field representing price, where supply and demand sites function as sources and sinks. Revenue depends on the price difference between pick-up and delivery. This has several effects; raw materials can find their way to industries and get processed, without any trains involved, and a train does not need to pick up goods at the source.
Other changes include: each carload of mail, passengers and troops now has a destination; car setup can be automated, so that trains always pick up the cars that yield the most revenue; warehouse buildings also appear in the game, completing the commodity market the same way as ports do; trains can pass each other on a single track (as in RT1 on lowest difficulty level); no need for signal towers; service and maintenance depots, as well as station improvements (post offices, restaurants etc.), are placed individually on the map; players can buy industries, and also build processing industries wherever they like; processing industries have limited capacity, but they can be upgraded.
Campaign Scenarios :
Just as Railroad Tycoon II, the game Railroad Tycoon 3 contains a campaign with several scenarios, presented by continent - North America, Europe and the World. The campaign interface is an interior of a railway museum, with the voice of the elderly eccentric museum guide from RT2.
North American missions:
Go West: New York State & New England, 1840-66. Mission: Connect Boston to Buffalo
Germantown, USA: Midwestern USA 1850-80. Mission: Connect Cleveland to St. Louis
Central Pacific: San Francisco-Salt Lake City, 1855-76. Mission: Connect Sacramento to Salt Lake City
Texas Tea: Texas & northeastern Mexico, 1888-1918. Mission: Haul oil across Texas and, if possible, haul coffee to the US from Mexico
The War Effort: Mid-Atlantic USA, 1941. Tactical scenario. Mission: The mission starts on December 11 and you have until December 15 to haul military supplies to either Norfolk, New Jersey, or New York City where they can be put onto military convoys.
The State of Germany: Germany, 1848. Mission: Connect the German states and unify Germany into a single nation
The Flying Scotsman: Great Britain, 1848-65. Mission: Connect London to Edinburgh
Crossing the Alps: Venice-Munich-Zürich, 1875-1910. Mission: Conquer the Alps and connect the cities of Venice, Munich, and Zurich
The Third Republic: France, 1871-96. Mission: Help France recover from its defeat in the Franco-Prussian War and reclaim its glory as a world power
Orient Express: Balkans, 1880-1914. Mission: Connect Vienna to Istanbul and become the most famous railraod in Europe
Argentina 1880-1909. Mission: Connect the cities of Argentina and haul supplies throughout the nation
Rhodes Unfinished: Eastern Africa, 1902–33 Mission: Connect the cities on the Indian Ocean coast to the inland cities
Japan Quakes: Japan 1964-85. Mission: Help Japan recover in the wake of a major earthquake.
The Seeder: Greenland, 2050. Tactical scenario. Mission: After global warming melts all the ice in Greenland, plant prototype plant seeds that grow instantly across the countryside and make Greenland green
Dutchlantis: Western Europe, 2021-51. Mission: After the Netherlands recover from flooding caused by global warming, help rebuild the nation's railroads.
A chip off the Old Block: California, 2050-80. Mission: After major earthquakes tear a chunk of Califonia away from the rest of the state, connect the island cities to the mainland and help California recover. Hint: Be wary of earthquakes during this campaign. They can hit anywhere, anytime.
Besides these, the game contains several stand-alone scenarios, such as post-war Italy, France, Western Europe in 1990, Australia, Germany and more.
Railroad Tycoon 3 System requirement
1.2GB Hard Disk Space
16MB 3D Accelerated Video Card
4X CD-ROM Drive
DirectX compatible Sound Card
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